Website powered by

Mohawk Mutt

This is a personal project I've been working to explore working with hair cards and high detail texturing for a game model.
The process was me designing the character in Zbrush just sculpting from a mood board, which was fun and the challenge I set up for myself with this project.
The character is fully rigged with blend shapes.

The the renders are made in Unreal engine with some edits in Photoshop.